"What class are you?"
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"What class are you?"
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Bards are artists first and foremost, and they practice magic just as they practice song, drama, or poetry. They have a clear sense of how people perceive reality, so they master charm magic and some illusions. Sagas of great heroes are part of a bard's repertoire, and most bards follow the example of many fables and become skilled in a variety of fields. A bard's artistic ability, knowledge of lore, and arcane might are widely respected, particularly among the world's rulers.
Art and magic share a sublime beauty, and, as a bard, you seek the place where the two meet. You might be a naturally talented wanderer who casts impressive spells almost instinctively, a student of a bardic college who learned ordered systems of magic and epic poetry, a warrior skald who mixes skill at arms with thundering music, a dashing performer known for putting on a good show even for your enemies, or a perfectionist who seeks the consummate formula that blends art and magic into a higher force.
A steady rhythm beats in the back of your mind as you brandish your sword. Your eyes and ears pick up the motion of the villains that surround you, and one glance tells you everything you need to know to defeat them. You whistle three staccato notes, letting your allies know the symphony of battle is about to begin.
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scaramunga- Advanced Member
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Re: "What class are you?"
The sorcerer is the arcane antithesis of the wizard. Wielding raw, barely contained magical power, sorcerers channel bursts and blasts of arcane energy through their bodies. They gain their power not through rigorous study of esoteric tomes, but by harnessing magic in their blood, waiting to be tapped and shaped. If wizards wield magic as fighters wield swords, a sorcerer's magic is the arcing greataxe of a raging barbarian.
You might be a proud dragonborn scion of ancient Arkhosia, calling on the draconic power of your heritage, or perhaps you were bathed in dragon blood as an infant to fill you with that power. You might have been born in a place where planar forces converged in strange eddies, infusing you with chaos, or perhaps you survived implantation of a slaad embryo, which left the taint of chaos upon you.
Magic pulses through your veins, calling on you to give it expression. As it grows ever stronger, will it consume you or transform you into magic incarnate?
J1NX- Administrator
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Character sheet
Name: J1NX
Primary Weapon: Technomancy
Power Level:
(10/10)
Re: "What class are you?"
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At the dawn of time, the gods who inhabited the
Astral Sea warred with the primordials of the Elemental Chaos, the
mighty beings who shaped the world out of formless void. The greatest
of the gods' mortal agents in that war were invokers, imbued with a
fragment of the gods' own might to fight alongside them. No other
mortal servant of the gods can claim the same kind of power. Through
rites of investiture, avengers, clerics, and paladins gain the ability
to manifest echoes of that power, uttering careful prayers and
channeling divine energy through their holy symbols. You, however,
channel your god's power directly. No mere symbol can contain it, for
you speak the words of creation, shaping the universe to your and your
god's will.Perhaps you were trained in a secret monastery, or
you studied in a library where the universe's oldest lore was
preserved. Or perhaps you experienced the presence of your god
firsthand and took a shard of divine power into yourself. You might
even be an immortal born into flesh, slowly awakening to the awesome
divine power that is your birthright. Whatever your past, you are among
the gods' most trusted servants, bound to a covenant in which you swore
to use divine power with great care. To what end will you wield that
might?
Darth_Kitsune- Digital God
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Character sheet
Name: Emerius Krayvan
Primary Weapon: Dual Pistols - Fortitudo and Iustitia
Power Level:
(10/10)
Re: "What class are you?"
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Rangers are watchful warriors who roam past the
horizon to safeguard a region, a principle, or a way of life. Masters
of bow and blade, rangers excel at hit-and-run assaults and can quickly
and silently eliminate foes. Rangers lay superb ambushes and excel at
avoiding danger.As a ranger, you possess almost supernaturally
keen senses and a deep appreciation for untamed wilderness. With your
knowledge of the natural world, you are able to track enemies through
nearly any landscape, using the smallest clue to set your course, even
sometimes the calls and songs of beasts and birds. Your severe demeanor
promises a deadly conclusion to any enemy you hunt.When you
catch sight of your quarry, will the transgressor perish by swift bow
shots from a distance, or by the twofold blades that glint and glitter
in each of your battle-scarred hands?
0pp0siti0n- Legendary Member
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Character sheet
Name: Eden
Primary Weapon:
Power Level:
(5/99)
Re: "What class are you?"
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"You look surprised to see me. If you'd been paying attention, you might still be alive."Rogues
are cunning and elusive adversaries. Rogues slip into and out of
shadows on a whim, pass anywhere across the field of battle without
fear of reprisal, and appear suddenly only to drive home a lethal blade.As
a rogue, you might face others' preconceptions regarding your
motivations, but your nature is your own to mold. You could be an agent
fresh from the deposed king's shattered intelligence network, an
accused criminal on the lam seeking to clear your name, a wiry
performer whose goals transcend the theatrical stage, a kid trying to
turn around your hardluck story, or a daredevil thrill-seeker who can't
get enough of the adrenaline rush of conflict. Or perhaps you are
merely in it for the gold, after all.With a blade up your sleeve
and a concealing cloak across your shoulders, you stride forth, eyes
alight with anticipation. What worldly wonders and rewards are yours
for the taking?
Alcatraz- Digital God
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Character sheet
Name: Mordrid Grey
Primary Weapon:
Power Level:
(27/99)
Re: "What class are you?"
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"I am the seeker. I am the stalker. I am the storm."
Secretive and enigmatic, druids call the wilderness their home. They are capable of running with a wolf pack, speaking with the most ancient trees, and watching thunderstorms from atop the clouds themselves. They regard challenges as tests, both of their fitness and of their connection with the wild places of the world. And though many druids project an outward calm, they have the cunning of the beast and the fury of the storm.
Whether you were born to the wilds or retreated from civilization, whether you chose your path or answered a call that whispered in your heart, you share a bond with the primal spirits of nature. You are neither their servant nor their master, but winds, trees, and beasts heed your words, for they recognize you as kin.
Call to the spirits, and they will entangle your foes or smite your enemies with the storm. Unleash your own spirit, and you will become the Primal Beast, uncaged and untamed.
Trick- Member
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Character sheet
Name: Trick
Primary Weapon:
Power Level:
(5/99)
Re: "What class are you?"
In secret temples far from bustling cities and
priestly hierarchies, orders of esoteric warriors train their initiates
in ancient traditions now forgotten or forbidden by most religious
organizations. The champions of these orders are avengers—deadly
weapons in the hands of their gods, imbued with divine power through
secret rites of initiation. In battle, avengers swear to execute divine
vengeance, entering a mental state that gives them unerring focus on a
single enemy.
As an avenger, you were trained in a monastery,
initiated through secret rites, and imbued with the power to smite your
god's foes. You might be a disciple of Ioun, sworn to hunt and
exterminate the minions of Vecna until you one day face the Maimed God.
You could be an agent of the Raven Queen, bringing death to those who
would defy your mistress. Or perhaps you serve Bahamut as an agent of
justice, bringing ruin to tyrants and oppressors. The organizations
devoted to your god might view you as a heretic or a hero, but you
answer only to your god and to the vows you swore upon your initiation
as an avenger.
Where will those vows lead you? One thing is certain: Doing the will of your god is never easy and never free of peril.
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Dheev- Scrub
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Fighters are determined combat adepts trained
to protect the other members of their adventuring groups. Fighters
define the front line by bashing and slicing foes into submission while
reflecting enemy attacks through the use of heavy armor. Fighters draw
weapons for gold, for glory, for duty, and for the mere joy of
unrestrained martial exercise.Regardless of your level of skill
and the specific weapons you eventually master, your motivations
determine who you defend and who you slay. You could be a noble
champion who pledges your blade to gallant causes, a calculating
mercenary who cares more for the clink of gold than praise, a homeless
prince on the run from assassins, or a blood-loving thug looking for
the next good fight.Your future is yours. When you unsheathe your weapon, what battle cry flies from your lips?
Guest- Guest
Re: "What class are you?"
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
Rangers are watchful warriors who roam past the
horizon to safeguard a region, a principle, or a way of life. Masters
of bow and blade, rangers excel at hit-and-run assaults and can quickly
and silently eliminate foes. Rangers lay superb ambushes and excel at
avoiding danger.As a ranger, you possess almost supernaturally
keen senses and a deep appreciation for untamed wilderness. With your
knowledge of the natural world, you are able to track enemies through
nearly any landscape, using the smallest clue to set your course, even
sometimes the calls and songs of beasts and birds. Your severe demeanor
promises a deadly conclusion to any enemy you hunt.When you
catch sight of your quarry, will the transgressor perish by swift bow
shots from a distance, or by the twofold blades that glint and glitter
in each of your battle-scarred hands?
Guest- Guest
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